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Speedcubing

Speedsolving methods

2x2x2

3x3x3

NxNxN (Big cubes)

BLD (Blindfolded)

Square-1

3x3x3

Patterns

NameAlg
SuperflipU R2 F B R B2 R U2 L B2 R U' D' R2 F R' L B2 U2 F2
Cube in a cubeF L F U' R U F2 L2 U' L' B D' B' L2 U
Cube in a cube in a cubeU' L' U' F' R2 B' R F U B2 U B' L U' F U R F'
Checkerboard in a cubeB D F' B' D L2 U L U' B D' R B R D' R L' F U2 D
Vertical stripsF U F R L2 B D' R D2 L D' B R2 L F U F
StripsR D R F R' F' B D R' U' B' U D2
4 crossesU2 R2 L2 F2 B2 D2 L2 R2 F2 B2
4TsF2 D2 F' L2 D2 U2 R2 B' U2 F2
6TsF2 R2 U2 F' B D2 L2 F B
Solve only 3 sidesU' D L2 U B2 D2 B2 D2 L F' U D' R U' F2 L F' B'

Triggers

NameAlg
SexyR U R' U'
SledgehammerR' F R F'
Hedgeslammer/Reverse SledgehammerF R' F' R
Sune/Anti-ChairR U R' U R U2 R'
Fat Suner U R' U R U2 r'
Anti-Sune/ChairR U2 R' U' R U' R'
Fat Anti-Suner U2 R' U' R U' r'
Double SuneR U R' U R U' R' U R U2 R'
Air JeffR U2 R2 U' R2 U' R2 U2 R

4x4x4

OLL parity algorithm

Rw U2 x Rw U2 Rw U2 Rw' U2 Lw U2 Rw' U2 Rw U2 Rw' U2 Rw'

PLL parity algorithm

r2 U2 r2 Uw2 r2 Uw2 U2

7x7x7

Edge flipping algorithms

R U R' F R' F' R
(R' F R F') R U' R'

Parity on last edge

R2 B2 U2 L U2 R' U2 R U2 F2 R F2 L' B2 R2

Edge swap algorithm

R U2 R U2 F2 R F2 L' U2 L U2 R2

Misc

Speffz lettering scheme

Speffz lettering scheme